# 3D Game Development with LWJGL 3

## 3D Game Development with LWJGL 3

- [Introduction](https://ahbejarano.gitbook.io/lwjglgamedev/readme.md)
- [Chapter 01 - First steps](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-01.md)
- [Chapter 02 - The Game Loop](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-02.md)
- [Chapter 03 - Our first triangle](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-03.md)
- [Chapter 04 - Render a quad](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-04.md)
- [Chapter 05 - Perspective projection](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-05.md)
- [Chapter 06 - Going 3D](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-06.md)
- [Chapter 07 - Textures](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-07.md)
- [Chapter 08 - Camera](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-08.md)
- [Chapter 09 - Loading more complex models (Assimp)](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-09.md)
- [Chapter 10 - GUI (Imgui)](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-10.md)
- [Chapter 11 - Lights](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-11.md)
- [Chapter 12 - Sky Box](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-12.md)
- [Chapter 13 - Fog](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-13.md)
- [Chapter 14 - Normal Mapping](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-14.md)
- [Chapter 15 - Animations](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-15.md)
- [Chapter 16 - Audio](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-16.md)
- [Chapter 17 - Cascade shadow maps](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-17.md)
- [Chapter 18 - 3D Object Picking](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-18.md)
- [Chapter 19 - Deferred Shading](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-19.md)
- [Chapter 20 - Indirect drawing (static models)](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-20.md)
- [Chapter 21 - Indirect drawing (animated models) and compute shaders](https://ahbejarano.gitbook.io/lwjglgamedev/chapter-21.md)
- [Appendix A - OpenGL Debugging](https://ahbejarano.gitbook.io/lwjglgamedev/appendix-a.md)


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